Here are some screens of another level I worked on. It is call Ragnarok, which is the spiritual successor of Halo 3's Valhalla. In this level, I updated the style of the old Forerunner architecture which are the gray shiny metal building. Essentially, I completely remodeled and textured the whole building while conforming to the old levels gameplay spaces. I also lit the Forerunner architecture and some of the terrain. Also, I worked on a lot of collision on this level, which is no doubt, my favorite part in making video games.
Here is a video of the Mantis hanging around the level.
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